This is the same video as the previous with few improvements which aren't actually visible. Since this is just a test of how things would look in slo motion I didn't want to put too much effort in detailing the materials. The first test didn't turn out flawless. I might render a new version with corrections.
This is the muzzle flash I used in the previous video. Main tools used were Particular and Vector blur. I started by creating a burst of particles and distorted the layer using vector blur. After that it was just madness and mayhem. I ended up having 29 layers in the final comp.